How Lich and Luna perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Lich and Luna win 52.22% of ranked matches when playing on the same team, over 14,601 matches.
Pairing a defensive support with a carry seems like a safe bet, but the synergy between Lich and Luna isn't always straightforward. Luna wants to stand her ground to maximize Moon Glaive bounces in a fight, not necessarily kite backwards. While Lich’s Frost Shield is great for helping her do this, his other spells can be awkward. Sinister Gaze, for example, pulls enemies toward Lich, which can unintentionally drag a target out of Luna’s attack range or into a safer position. The slows are helpful, but they don't provide the hard, reliable lockdown Luna often needs to stick on a target.
In the laning stage, the duo can be quite strong. Constant Frost Blasts can easily set up kills for Luna. Later, a Frost Shield on a farming Luna makes her surprisingly resilient to ganks. The trouble can come in big teamfights. Luna wants to hit a primary target while her Glaives bounce, and Eclipse is strongest on isolated heroes. Lich's Chain Frost, on the other hand, wants the enemy team to be tightly grouped. While neither ultimate actively hurts the other, they don’t directly set each other up, leaving the outcome of fights down to positioning rather than a built-in combo.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 57.42% | 667 |
| Crusader & Archon | 53.91% | 1,920 |
| Legend & Ancient | 53.40% | 2,043 |
| Divine & Immortal | 51.75% | 802 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 52.22% | ▲ +0.8pp | 14,601 |
| 7.41d | 51.43% | ▲ +0.6pp | 130,917 |
| 7.41c | 50.83% | ▼ -0.3pp | 55,234 |
| 7.41b | 51.15% | — | 53,562 |
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Data updated Aug 17, 2026.