How Luna and Witch Doctor perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Luna and Witch Doctor win 51.74% of ranked matches when playing on the same team, over 19,826 matches.
Picking these two together is a bet on executing a specific magic burst combo. Witch Doctor's Maledict sets up a target to take massive follow-up damage, and Luna's Eclipse provides exactly that. In the laning stage, they can also apply solid pressure; a good Paralyzing Cask can hold an enemy in place long enough for a Lucent Beam and a few right-clicks. The game plan is clear from the start: find a cursed target and delete them with a flurry of beams. This gives the pair a defined strength and a clear way to take control of early teamfights before enemy cores get their defensive items.
The plan is explosive, but it's also fragile. Both Luna and Witch Doctor are squishy heroes who need careful positioning. A single well-placed stun or silence from the enemy team can shut down the entire combo. Opponents will prioritize building items like Black King Bar or Glimmer Cape to survive the initial burst. Without a third hero providing reliable lockdown or a durable frontline, Luna and Witch Doctor can find themselves exposed and unable to execute their combo. Their success often comes down to who gets the jump in a fight, making the outcome feel very hit-or-miss.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 53.95% | 1,140 |
| Crusader & Archon | 55.28% | 3,189 |
| Legend & Ancient | 51.31% | 2,489 |
| Divine & Immortal | 47.68% | 732 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 51.74% | ▲ +0.4pp | 19,826 |
| 7.41d | 51.32% | ▲ +0.1pp | 190,163 |
| 7.41c | 51.19% | ▲ +0.3pp | 80,280 |
| 7.41b | 50.90% | — | 81,354 |
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Data updated Aug 17, 2026.