How Magnus and Winter Wyvern perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Magnus and Winter Wyvern win 47.51% of ranked matches when playing on the same team, over 5,249 matches.
Using both ultimates in the same teamfight often creates a conflict. The goal of Reverse Polarity is to group enemies for Magnus and his allies to hit with cleaves and area-of-effect spells. Winter's Curse, however, makes its primary target immune to all damage from Winter Wyvern's team. If Wyvern curses a hero caught in Reverse Polarity, that enemy is suddenly protected from all follow-up, wasting the setup. The damage from the Cursed target's own allies rarely matches the focused burst Magnus enables, making their signature spells work against each other.
This forces the two heroes to play on separate beats. To avoid the anti-synergy, Winter Wyvern has to hold her ultimate during the Reverse Polarity stun or use it on a completely different target, which splits the team's focus. They can try to use their spells sequentially, but this requires perfect timing that is difficult to achieve in a chaotic fight. Even a well-intentioned Cold Embrace can backfire, saving an Empowered carry but preventing them from dealing damage. Because their core abilities don't naturally amplify each other, the lineup can feel disjointed and less effective than drafting heroes with more direct synergy.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 44.63% | 177 |
| Crusader & Archon | 45.36% | 743 |
| Legend & Ancient | 49.59% | 845 |
| Divine & Immortal | 47.68% | 388 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 47.51% | ▲ +0.7pp | 5,249 |
| 7.41d | 46.85% | ▼ -0.9pp | 52,811 |
| 7.41c | 47.79% | ▼ -0.6pp | 26,595 |
| 7.41b | 48.35% | — | 23,398 |
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Data updated Aug 17, 2026.