How Medusa and Witch Doctor perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Medusa and Witch Doctor win 49.48% of ranked matches when playing on the same team, over 6,625 matches.
Pairing these two heroes feels like a bet on executing one perfect teamfight. The obvious combination involves Medusa's Stone Gaze holding enemies still for Witch Doctor's Death Ward. In reality, these ultimates have conflicting positioning demands. Medusa wants every enemy looking at her in the center of the fight, which is often the most dangerous place for a channeling Witch Doctor to be. This tension means the support is either exposed and easily focused, or the Death Ward is placed too far away to have a major impact, making the dream combo much less reliable than it appears on paper.
Laning together doesn't offer a particularly special advantage either. Witch Doctor provides standard support harass and control, but he doesn't accelerate Medusa's farm any more than most other supports. Later in the game, success hinges entirely on that big, telegraphed ultimate sequence. An enemy team with good positioning, mobility, or a single well-timed stun for the Death Ward can neutralize the entire strategy. Because the combo is so fragile and their general game plans don't strongly overlap, fights can go either way, depending entirely on execution.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 46.24% | 426 |
| Crusader & Archon | 48.50% | 1,132 |
| Legend & Ancient | 44.56% | 689 |
| Divine & Immortal | 50.37% | 135 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 49.48% | ▼ -1.5pp | 6,625 |
| 7.41d | 51.00% | ▼ -0.0pp | 82,646 |
| 7.41c | 51.02% | ▲ +0.2pp | 43,119 |
| 7.41b | 50.80% | — | 47,207 |
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Data updated Aug 17, 2026.