How Monkey King and Rubick perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Monkey King and Rubick win 45.00% of ranked matches when playing on the same team, over 1,251 matches.
Facing this duo rarely feels overwhelming because their game plans don't align. Monkey King excels by diving deep with Wukong’s Command, expecting his team to commit with him. He wants to create chaos in the middle of the enemy. Rubick, on the other hand, is a backline hero by nature. He needs space and distance to stay safe, find a good Spell Steal, and use Telekinesis without being targeted. If Rubick follows Monkey King into the fight, he dies instantly. If he plays his own game from the back, Monkey King is left isolated and gets kited after his initial jump, making it hard for either hero to have a big impact.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 43.44% | 389 |
| Crusader & Archon | 42.80% | 1,222 |
| Legend & Ancient | 45.14% | 1,431 |
| Divine & Immortal | 45.16% | 609 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 45.00% | ▲ +1.2pp | 1,251 |
| 7.41d | 43.76% | ▼ -1.2pp | 135,646 |
| 7.41c | 44.97% | ▼ -1.8pp | 105,640 |
| 7.41b | 46.80% | — | 133,986 |
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Data updated Aug 11, 2026.