How Rubick and Shadow Shaman perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Rubick and Shadow Shaman win 51.71% of ranked matches when playing on the same team, over 24,935 matches.
Pairing these two heroes seems like an easy win on paper, but the reality is more complicated. The lockdown chain is obvious: a Telekinesis lift makes it easy for Shadow Shaman to land a full duration Shackles. This can secure kills in lane and create pickoffs later. However, both heroes are extremely fragile and offer no way to save each other if things go wrong. They provide a lot of control but very little survivability. If an enemy core can get on top of either Rubick or Shadow Shaman, they tend to melt, leaving the other one exposed and often unable to respond effectively.
The success of this duo really depends on what Rubick can steal. Shadow Shaman provides the reliable setup with Hex or Shackles, pinning a target down so Rubick can safely get in position for a key Spell Steal. If the enemy team has a game-changing ultimate for the taking, this setup is fantastic. But if the enemy draft lacks powerful spells, Rubick's contribution feels muted. Shadow Shaman is still effective at pushing with Mass Serpent Ward, but the duo loses the high-impact potential that would make it a truly dominant pairing.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 54.21% | 1,057 |
| Crusader & Archon | 50.74% | 3,794 |
| Legend & Ancient | 53.67% | 3,831 |
| Divine & Immortal | 52.03% | 1,159 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 51.71% | ▲ +1.1pp | 24,935 |
| 7.41d | 50.56% | ▼ -0.8pp | 271,864 |
| 7.41c | 51.41% | ▼ -0.3pp | 145,914 |
| 7.41b | 51.73% | — | 151,403 |
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Data updated Aug 17, 2026.