How Void Spirit and Witch Doctor perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Void Spirit and Witch Doctor win 52.25% of ranked matches when playing on the same team, over 8,477 matches.
Setting up Maledict is the main idea here. Void Spirit’s Aether Remnant provides a reliable lockdown that lets Witch Doctor place his curse without much trouble. The stun from Paralyzing Cask can also initiate the chain, giving Void Spirit a clear opening for his own combo. The initial burst from Dissimilate and Resonant Pulse gets a serious lift from Maledict’s damage-over-time, helping to secure kills on targets that Void Spirit might otherwise have to chase down or let escape. The heroes offer each other the one thing they need: Void Spirit gets kill confirmation, and Witch Doctor gets a clean setup.
This partnership makes early rotations much more effective. A gank from Witch Doctor becomes a nearly guaranteed kill with Void Spirit’s mobility and follow-up control. In larger teamfights, the duo can create a difficult choice for opponents. Void Spirit can dive a key target, forcing enemies to turn on him, which in turn can create the space for Witch Doctor to channel a punishing Death Ward. The plan relies on good coordination, though. If Witch Doctor is silenced or burst down before he can cast his spells, Void Spirit loses a lot of his solo killing power, which keeps this from being a guaranteed win.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 47.78% | 406 |
| Crusader & Archon | 53.41% | 1,230 |
| Legend & Ancient | 53.08% | 1,219 |
| Divine & Immortal | 48.25% | 458 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 52.25% | ▲ +0.9pp | 8,477 |
| 7.41d | 51.34% | ▼ -0.2pp | 96,148 |
| 7.41c | 51.53% | ▲ +0.2pp | 53,069 |
| 7.41b | 51.30% | — | 61,001 |
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Data updated Aug 17, 2026.