
Also known as: ORA, Nerif
Oracle in Dota 2 7.41f: win rate, pick rate, top counters and best teammates, from Batru's ranked-match pipeline.
Early vs late game: in ranked games that end before 34 minutes, Oracle's team wins 49.2%; in games of 47+ minutes, 49.3% (+0.2 pp, #54 of 127 by late-game edge; 22% of Oracle games last 47+ minutes; model estimate). Late & early game heroes →
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Oracle is already placed on Radiant. Add the other picks to get a calibrated win probability and the strongest next-hero recommendations.
Oracle is strongest in Divine & Immortal games, winning 51.26% (#40 of 127 heroes), but drops to 45.64% (#108) in Herald & Guardian.
| Bracket | Tier Rank | Win Rate | Pick Rate | Matches |
|---|---|---|---|---|
| Herald & Guardian | #108 of 126 | 45.64% | 3.08% | 986 |
| Crusader & Archon | #70 of 127 | 49.23% | 3.99% | 5,403 |
| Legend & Ancient | #61 of 127 | 50.05% | 4.86% | 8,517 |
| Divine & Immortal | #40 of 127 | 51.26% | 5.72% | 2,979 |
Recent ranked matches split by average match rank — the same data behind the per-rank tier lists each bracket links to.
Oracle is winning 49.31% of 1,073,924 ranked matches in patch 7.41f, down 0.7pp from 7.41e.
| Patch | Win Rate | Change | Pick Rate | Matches |
|---|---|---|---|---|
| 7.41f | 49.31% | ▼ -0.7pp | 4.04% | 1,073,924 |
| 7.41e | 50.00% | ▲ +1.3pp | 3.60% | 1,073,137 |
| 7.41d | 48.72% | ▼ -1.0pp | 4.27% | 1,265,730 |
| 7.41c | 49.77% | ▼ -0.3pp | 3.40% | 466,480 |
| 7.41b | 50.08% | ▼ -0.0pp | 3.39% | 477,095 |
| 7.41a | 50.13% | — | 3.61% | 206,397 |
Win rate and pick rate per patch window over all quality-filtered ranked matches; the newest patch accumulates matches for days after release — its row shows the current sample size.
Oracle is a high-skill save support whose False Promise delays all damage and healing to snatch an ally from death, while Fate's Edict makes a target immune to magic and Purifying Flames burst-heals. He's strong into immobile, magic-reliant heroes his Edict and burst counter: Timbersaw, Elder Titan and Mars get out-traded. Oracle is countered by physical pickoff and tanks that beat his saves: Riki and Meepo burst through, while Undying and Wraith King out-last him. Draft tip: Oracle is an elite save + anti-magic support into burst-and-dive drafts; he's weaker into physical pickoff and sustain hard-carries.
56.40% | 34,019 | |
55.38% | 31,093 | |
54.66% | 47,194 | |
54.64% | 58,332 | |
54.39% | 27,823 | |
53.78% | 25,108 | |
53.50% | 26,572 | |
53.48% | 7,167 |
44.03% | 65,149 | |
44.13% | 12,395 | |
44.81% | 63,155 | |
44.91% | 33,202 | |
45.10% | 24,242 | |
45.51% | 51,896 | |
45.57% | 32,382 | |
45.68% | 89,332 |
Oracle's False Promise is the best single-target save in the game — he lets a carry dive to near-death and walk out full HP. He pairs best with aggressive, dive-happy cores: Spectre Haunts in fearlessly under False Promise, while Chen and Lycan push knowing Oracle can reset any fight. Give Oracle a kill-greedy carry and his Promise turns suicidal dives into guaranteed kills.
53.16% | 66,432 | |
52.93% | 50,954 | |
52.86% | 80,134 | |
52.78% | 36,374 | |
52.59% | 61,493 | |
52.47% | 49,090 | |
52.46% | 28,325 | |
52.29% | 56,734 |
Data updated Nov 10, 2026.